![]() ![]() ![]() The Japanese version was compiled on January 31 at 12:32, while the American and European versions were both compiled 15 minutes apart on February 22 at 10:33 and 10:47 respectively. The build dates for each version can be seen on the game's debug screen. Screen 15 will actually unlock the sound mode. You will receive a connection error when attempting to load a level without a second Game Boy. ![]() Tests the integrity of the SRAM battery backup. Level select 1 with starting combat position and weapons. Jumps to the in-game stage select screen. ![]()
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